LCOV - code coverage report
Current view: top level - include/linux - bitmap.h (source / functions) Hit Total Coverage
Test: coverage.info Lines: 33 65 50.8 %
Date: 2023-03-27 20:00:47 Functions: 4 6 66.7 %

          Line data    Source code
       1             : /* SPDX-License-Identifier: GPL-2.0 */
       2             : #ifndef __LINUX_BITMAP_H
       3             : #define __LINUX_BITMAP_H
       4             : 
       5             : #ifndef __ASSEMBLY__
       6             : 
       7             : #include <linux/align.h>
       8             : #include <linux/bitops.h>
       9             : #include <linux/find.h>
      10             : #include <linux/limits.h>
      11             : #include <linux/string.h>
      12             : #include <linux/types.h>
      13             : 
      14             : struct device;
      15             : 
      16             : /*
      17             :  * bitmaps provide bit arrays that consume one or more unsigned
      18             :  * longs.  The bitmap interface and available operations are listed
      19             :  * here, in bitmap.h
      20             :  *
      21             :  * Function implementations generic to all architectures are in
      22             :  * lib/bitmap.c.  Functions implementations that are architecture
      23             :  * specific are in various include/asm-<arch>/bitops.h headers
      24             :  * and other arch/<arch> specific files.
      25             :  *
      26             :  * See lib/bitmap.c for more details.
      27             :  */
      28             : 
      29             : /**
      30             :  * DOC: bitmap overview
      31             :  *
      32             :  * The available bitmap operations and their rough meaning in the
      33             :  * case that the bitmap is a single unsigned long are thus:
      34             :  *
      35             :  * The generated code is more efficient when nbits is known at
      36             :  * compile-time and at most BITS_PER_LONG.
      37             :  *
      38             :  * ::
      39             :  *
      40             :  *  bitmap_zero(dst, nbits)                     *dst = 0UL
      41             :  *  bitmap_fill(dst, nbits)                     *dst = ~0UL
      42             :  *  bitmap_copy(dst, src, nbits)                *dst = *src
      43             :  *  bitmap_and(dst, src1, src2, nbits)          *dst = *src1 & *src2
      44             :  *  bitmap_or(dst, src1, src2, nbits)           *dst = *src1 | *src2
      45             :  *  bitmap_xor(dst, src1, src2, nbits)          *dst = *src1 ^ *src2
      46             :  *  bitmap_andnot(dst, src1, src2, nbits)       *dst = *src1 & ~(*src2)
      47             :  *  bitmap_complement(dst, src, nbits)          *dst = ~(*src)
      48             :  *  bitmap_equal(src1, src2, nbits)             Are *src1 and *src2 equal?
      49             :  *  bitmap_intersects(src1, src2, nbits)        Do *src1 and *src2 overlap?
      50             :  *  bitmap_subset(src1, src2, nbits)            Is *src1 a subset of *src2?
      51             :  *  bitmap_empty(src, nbits)                    Are all bits zero in *src?
      52             :  *  bitmap_full(src, nbits)                     Are all bits set in *src?
      53             :  *  bitmap_weight(src, nbits)                   Hamming Weight: number set bits
      54             :  *  bitmap_weight_and(src1, src2, nbits)        Hamming Weight of and'ed bitmap
      55             :  *  bitmap_set(dst, pos, nbits)                 Set specified bit area
      56             :  *  bitmap_clear(dst, pos, nbits)               Clear specified bit area
      57             :  *  bitmap_find_next_zero_area(buf, len, pos, n, mask)  Find bit free area
      58             :  *  bitmap_find_next_zero_area_off(buf, len, pos, n, mask, mask_off)  as above
      59             :  *  bitmap_shift_right(dst, src, n, nbits)      *dst = *src >> n
      60             :  *  bitmap_shift_left(dst, src, n, nbits)       *dst = *src << n
      61             :  *  bitmap_cut(dst, src, first, n, nbits)       Cut n bits from first, copy rest
      62             :  *  bitmap_replace(dst, old, new, mask, nbits)  *dst = (*old & ~(*mask)) | (*new & *mask)
      63             :  *  bitmap_remap(dst, src, old, new, nbits)     *dst = map(old, new)(src)
      64             :  *  bitmap_bitremap(oldbit, old, new, nbits)    newbit = map(old, new)(oldbit)
      65             :  *  bitmap_onto(dst, orig, relmap, nbits)       *dst = orig relative to relmap
      66             :  *  bitmap_fold(dst, orig, sz, nbits)           dst bits = orig bits mod sz
      67             :  *  bitmap_parse(buf, buflen, dst, nbits)       Parse bitmap dst from kernel buf
      68             :  *  bitmap_parse_user(ubuf, ulen, dst, nbits)   Parse bitmap dst from user buf
      69             :  *  bitmap_parselist(buf, dst, nbits)           Parse bitmap dst from kernel buf
      70             :  *  bitmap_parselist_user(buf, dst, nbits)      Parse bitmap dst from user buf
      71             :  *  bitmap_find_free_region(bitmap, bits, order)  Find and allocate bit region
      72             :  *  bitmap_release_region(bitmap, pos, order)   Free specified bit region
      73             :  *  bitmap_allocate_region(bitmap, pos, order)  Allocate specified bit region
      74             :  *  bitmap_from_arr32(dst, buf, nbits)          Copy nbits from u32[] buf to dst
      75             :  *  bitmap_from_arr64(dst, buf, nbits)          Copy nbits from u64[] buf to dst
      76             :  *  bitmap_to_arr32(buf, src, nbits)            Copy nbits from buf to u32[] dst
      77             :  *  bitmap_to_arr64(buf, src, nbits)            Copy nbits from buf to u64[] dst
      78             :  *  bitmap_get_value8(map, start)               Get 8bit value from map at start
      79             :  *  bitmap_set_value8(map, value, start)        Set 8bit value to map at start
      80             :  *
      81             :  * Note, bitmap_zero() and bitmap_fill() operate over the region of
      82             :  * unsigned longs, that is, bits behind bitmap till the unsigned long
      83             :  * boundary will be zeroed or filled as well. Consider to use
      84             :  * bitmap_clear() or bitmap_set() to make explicit zeroing or filling
      85             :  * respectively.
      86             :  */
      87             : 
      88             : /**
      89             :  * DOC: bitmap bitops
      90             :  *
      91             :  * Also the following operations in asm/bitops.h apply to bitmaps.::
      92             :  *
      93             :  *  set_bit(bit, addr)                  *addr |= bit
      94             :  *  clear_bit(bit, addr)                *addr &= ~bit
      95             :  *  change_bit(bit, addr)               *addr ^= bit
      96             :  *  test_bit(bit, addr)                 Is bit set in *addr?
      97             :  *  test_and_set_bit(bit, addr)         Set bit and return old value
      98             :  *  test_and_clear_bit(bit, addr)       Clear bit and return old value
      99             :  *  test_and_change_bit(bit, addr)      Change bit and return old value
     100             :  *  find_first_zero_bit(addr, nbits)    Position first zero bit in *addr
     101             :  *  find_first_bit(addr, nbits)         Position first set bit in *addr
     102             :  *  find_next_zero_bit(addr, nbits, bit)
     103             :  *                                      Position next zero bit in *addr >= bit
     104             :  *  find_next_bit(addr, nbits, bit)     Position next set bit in *addr >= bit
     105             :  *  find_next_and_bit(addr1, addr2, nbits, bit)
     106             :  *                                      Same as find_next_bit, but in
     107             :  *                                      (*addr1 & *addr2)
     108             :  *
     109             :  */
     110             : 
     111             : /**
     112             :  * DOC: declare bitmap
     113             :  * The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used
     114             :  * to declare an array named 'name' of just enough unsigned longs to
     115             :  * contain all bit positions from 0 to 'bits' - 1.
     116             :  */
     117             : 
     118             : /*
     119             :  * Allocation and deallocation of bitmap.
     120             :  * Provided in lib/bitmap.c to avoid circular dependency.
     121             :  */
     122             : unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags);
     123             : unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags);
     124             : unsigned long *bitmap_alloc_node(unsigned int nbits, gfp_t flags, int node);
     125             : unsigned long *bitmap_zalloc_node(unsigned int nbits, gfp_t flags, int node);
     126             : void bitmap_free(const unsigned long *bitmap);
     127             : 
     128             : /* Managed variants of the above. */
     129             : unsigned long *devm_bitmap_alloc(struct device *dev,
     130             :                                  unsigned int nbits, gfp_t flags);
     131             : unsigned long *devm_bitmap_zalloc(struct device *dev,
     132             :                                   unsigned int nbits, gfp_t flags);
     133             : 
     134             : /*
     135             :  * lib/bitmap.c provides these functions:
     136             :  */
     137             : 
     138             : bool __bitmap_equal(const unsigned long *bitmap1,
     139             :                     const unsigned long *bitmap2, unsigned int nbits);
     140             : bool __pure __bitmap_or_equal(const unsigned long *src1,
     141             :                               const unsigned long *src2,
     142             :                               const unsigned long *src3,
     143             :                               unsigned int nbits);
     144             : void __bitmap_complement(unsigned long *dst, const unsigned long *src,
     145             :                          unsigned int nbits);
     146             : void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
     147             :                           unsigned int shift, unsigned int nbits);
     148             : void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
     149             :                          unsigned int shift, unsigned int nbits);
     150             : void bitmap_cut(unsigned long *dst, const unsigned long *src,
     151             :                 unsigned int first, unsigned int cut, unsigned int nbits);
     152             : bool __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
     153             :                  const unsigned long *bitmap2, unsigned int nbits);
     154             : void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
     155             :                  const unsigned long *bitmap2, unsigned int nbits);
     156             : void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
     157             :                   const unsigned long *bitmap2, unsigned int nbits);
     158             : bool __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
     159             :                     const unsigned long *bitmap2, unsigned int nbits);
     160             : void __bitmap_replace(unsigned long *dst,
     161             :                       const unsigned long *old, const unsigned long *new,
     162             :                       const unsigned long *mask, unsigned int nbits);
     163             : bool __bitmap_intersects(const unsigned long *bitmap1,
     164             :                          const unsigned long *bitmap2, unsigned int nbits);
     165             : bool __bitmap_subset(const unsigned long *bitmap1,
     166             :                      const unsigned long *bitmap2, unsigned int nbits);
     167             : unsigned int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
     168             : unsigned int __bitmap_weight_and(const unsigned long *bitmap1,
     169             :                                  const unsigned long *bitmap2, unsigned int nbits);
     170             : void __bitmap_set(unsigned long *map, unsigned int start, int len);
     171             : void __bitmap_clear(unsigned long *map, unsigned int start, int len);
     172             : 
     173             : unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
     174             :                                              unsigned long size,
     175             :                                              unsigned long start,
     176             :                                              unsigned int nr,
     177             :                                              unsigned long align_mask,
     178             :                                              unsigned long align_offset);
     179             : 
     180             : /**
     181             :  * bitmap_find_next_zero_area - find a contiguous aligned zero area
     182             :  * @map: The address to base the search on
     183             :  * @size: The bitmap size in bits
     184             :  * @start: The bitnumber to start searching at
     185             :  * @nr: The number of zeroed bits we're looking for
     186             :  * @align_mask: Alignment mask for zero area
     187             :  *
     188             :  * The @align_mask should be one less than a power of 2; the effect is that
     189             :  * the bit offset of all zero areas this function finds is multiples of that
     190             :  * power of 2. A @align_mask of 0 means no alignment is required.
     191             :  */
     192             : static inline unsigned long
     193             : bitmap_find_next_zero_area(unsigned long *map,
     194             :                            unsigned long size,
     195             :                            unsigned long start,
     196             :                            unsigned int nr,
     197             :                            unsigned long align_mask)
     198             : {
     199           0 :         return bitmap_find_next_zero_area_off(map, size, start, nr,
     200             :                                               align_mask, 0);
     201             : }
     202             : 
     203             : int bitmap_parse(const char *buf, unsigned int buflen,
     204             :                         unsigned long *dst, int nbits);
     205             : int bitmap_parse_user(const char __user *ubuf, unsigned int ulen,
     206             :                         unsigned long *dst, int nbits);
     207             : int bitmap_parselist(const char *buf, unsigned long *maskp,
     208             :                         int nmaskbits);
     209             : int bitmap_parselist_user(const char __user *ubuf, unsigned int ulen,
     210             :                         unsigned long *dst, int nbits);
     211             : void bitmap_remap(unsigned long *dst, const unsigned long *src,
     212             :                 const unsigned long *old, const unsigned long *new, unsigned int nbits);
     213             : int bitmap_bitremap(int oldbit,
     214             :                 const unsigned long *old, const unsigned long *new, int bits);
     215             : void bitmap_onto(unsigned long *dst, const unsigned long *orig,
     216             :                 const unsigned long *relmap, unsigned int bits);
     217             : void bitmap_fold(unsigned long *dst, const unsigned long *orig,
     218             :                 unsigned int sz, unsigned int nbits);
     219             : int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order);
     220             : void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order);
     221             : int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order);
     222             : 
     223             : #ifdef __BIG_ENDIAN
     224             : void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits);
     225             : #else
     226             : #define bitmap_copy_le bitmap_copy
     227             : #endif
     228             : int bitmap_print_to_pagebuf(bool list, char *buf,
     229             :                                    const unsigned long *maskp, int nmaskbits);
     230             : 
     231             : extern int bitmap_print_bitmask_to_buf(char *buf, const unsigned long *maskp,
     232             :                                       int nmaskbits, loff_t off, size_t count);
     233             : 
     234             : extern int bitmap_print_list_to_buf(char *buf, const unsigned long *maskp,
     235             :                                       int nmaskbits, loff_t off, size_t count);
     236             : 
     237             : #define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1)))
     238             : #define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1)))
     239             : 
     240           0 : static inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
     241             : {
     242           1 :         unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
     243             : 
     244           0 :         if (small_const_nbits(nbits))
     245           1 :                 *dst = 0;
     246             :         else
     247           0 :                 memset(dst, 0, len);
     248           0 : }
     249             : 
     250           3 : static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
     251             : {
     252         750 :         unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
     253             : 
     254           3 :         if (small_const_nbits(nbits))
     255         747 :                 *dst = ~0UL;
     256             :         else
     257           3 :                 memset(dst, 0xff, len);
     258           3 : }
     259             : 
     260           2 : static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
     261             :                         unsigned int nbits)
     262             : {
     263          37 :         unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
     264             : 
     265           2 :         if (small_const_nbits(nbits))
     266          35 :                 *dst = *src;
     267             :         else
     268           2 :                 memcpy(dst, src, len);
     269           2 : }
     270             : 
     271             : /*
     272             :  * Copy bitmap and clear tail bits in last word.
     273             :  */
     274             : static inline void bitmap_copy_clear_tail(unsigned long *dst,
     275             :                 const unsigned long *src, unsigned int nbits)
     276             : {
     277             :         bitmap_copy(dst, src, nbits);
     278             :         if (nbits % BITS_PER_LONG)
     279             :                 dst[nbits / BITS_PER_LONG] &= BITMAP_LAST_WORD_MASK(nbits);
     280             : }
     281             : 
     282             : /*
     283             :  * On 32-bit systems bitmaps are represented as u32 arrays internally. On LE64
     284             :  * machines the order of hi and lo parts of numbers match the bitmap structure.
     285             :  * In both cases conversion is not needed when copying data from/to arrays of
     286             :  * u32. But in LE64 case, typecast in bitmap_copy_clear_tail() may lead
     287             :  * to out-of-bound access. To avoid that, both LE and BE variants of 64-bit
     288             :  * architectures are not using bitmap_copy_clear_tail().
     289             :  */
     290             : #if BITS_PER_LONG == 64
     291             : void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf,
     292             :                                                         unsigned int nbits);
     293             : void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap,
     294             :                                                         unsigned int nbits);
     295             : #else
     296             : #define bitmap_from_arr32(bitmap, buf, nbits)                   \
     297             :         bitmap_copy_clear_tail((unsigned long *) (bitmap),      \
     298             :                         (const unsigned long *) (buf), (nbits))
     299             : #define bitmap_to_arr32(buf, bitmap, nbits)                     \
     300             :         bitmap_copy_clear_tail((unsigned long *) (buf),         \
     301             :                         (const unsigned long *) (bitmap), (nbits))
     302             : #endif
     303             : 
     304             : /*
     305             :  * On 64-bit systems bitmaps are represented as u64 arrays internally. On LE32
     306             :  * machines the order of hi and lo parts of numbers match the bitmap structure.
     307             :  * In both cases conversion is not needed when copying data from/to arrays of
     308             :  * u64.
     309             :  */
     310             : #if (BITS_PER_LONG == 32) && defined(__BIG_ENDIAN)
     311             : void bitmap_from_arr64(unsigned long *bitmap, const u64 *buf, unsigned int nbits);
     312             : void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits);
     313             : #else
     314             : #define bitmap_from_arr64(bitmap, buf, nbits)                   \
     315             :         bitmap_copy_clear_tail((unsigned long *)(bitmap), (const unsigned long *)(buf), (nbits))
     316             : #define bitmap_to_arr64(buf, bitmap, nbits)                     \
     317             :         bitmap_copy_clear_tail((unsigned long *)(buf), (const unsigned long *)(bitmap), (nbits))
     318             : #endif
     319             : 
     320             : static inline bool bitmap_and(unsigned long *dst, const unsigned long *src1,
     321             :                         const unsigned long *src2, unsigned int nbits)
     322             : {
     323             :         if (small_const_nbits(nbits))
     324           7 :                 return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0;
     325             :         return __bitmap_and(dst, src1, src2, nbits);
     326             : }
     327             : 
     328           0 : static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
     329             :                         const unsigned long *src2, unsigned int nbits)
     330             : {
     331           0 :         if (small_const_nbits(nbits))
     332           0 :                 *dst = *src1 | *src2;
     333             :         else
     334           0 :                 __bitmap_or(dst, src1, src2, nbits);
     335           0 : }
     336             : 
     337             : static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
     338             :                         const unsigned long *src2, unsigned int nbits)
     339             : {
     340             :         if (small_const_nbits(nbits))
     341             :                 *dst = *src1 ^ *src2;
     342             :         else
     343             :                 __bitmap_xor(dst, src1, src2, nbits);
     344             : }
     345             : 
     346             : static inline bool bitmap_andnot(unsigned long *dst, const unsigned long *src1,
     347             :                         const unsigned long *src2, unsigned int nbits)
     348             : {
     349             :         if (small_const_nbits(nbits))
     350           0 :                 return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
     351             :         return __bitmap_andnot(dst, src1, src2, nbits);
     352             : }
     353             : 
     354             : static inline void bitmap_complement(unsigned long *dst, const unsigned long *src,
     355             :                         unsigned int nbits)
     356             : {
     357             :         if (small_const_nbits(nbits))
     358             :                 *dst = ~(*src);
     359             :         else
     360           0 :                 __bitmap_complement(dst, src, nbits);
     361             : }
     362             : 
     363             : #ifdef __LITTLE_ENDIAN
     364             : #define BITMAP_MEM_ALIGNMENT 8
     365             : #else
     366             : #define BITMAP_MEM_ALIGNMENT (8 * sizeof(unsigned long))
     367             : #endif
     368             : #define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1)
     369             : 
     370           4 : static inline bool bitmap_equal(const unsigned long *src1,
     371             :                                 const unsigned long *src2, unsigned int nbits)
     372             : {
     373           4 :         if (small_const_nbits(nbits))
     374           4 :                 return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
     375           0 :         if (__builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
     376             :             IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
     377           0 :                 return !memcmp(src1, src2, nbits / 8);
     378           0 :         return __bitmap_equal(src1, src2, nbits);
     379             : }
     380             : 
     381             : /**
     382             :  * bitmap_or_equal - Check whether the or of two bitmaps is equal to a third
     383             :  * @src1:       Pointer to bitmap 1
     384             :  * @src2:       Pointer to bitmap 2 will be or'ed with bitmap 1
     385             :  * @src3:       Pointer to bitmap 3. Compare to the result of *@src1 | *@src2
     386             :  * @nbits:      number of bits in each of these bitmaps
     387             :  *
     388             :  * Returns: True if (*@src1 | *@src2) == *@src3, false otherwise
     389             :  */
     390             : static inline bool bitmap_or_equal(const unsigned long *src1,
     391             :                                    const unsigned long *src2,
     392             :                                    const unsigned long *src3,
     393             :                                    unsigned int nbits)
     394             : {
     395             :         if (!small_const_nbits(nbits))
     396             :                 return __bitmap_or_equal(src1, src2, src3, nbits);
     397             : 
     398             :         return !(((*src1 | *src2) ^ *src3) & BITMAP_LAST_WORD_MASK(nbits));
     399             : }
     400             : 
     401             : static inline bool bitmap_intersects(const unsigned long *src1,
     402             :                                      const unsigned long *src2,
     403             :                                      unsigned int nbits)
     404             : {
     405             :         if (small_const_nbits(nbits))
     406           0 :                 return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
     407             :         else
     408             :                 return __bitmap_intersects(src1, src2, nbits);
     409             : }
     410             : 
     411             : static inline bool bitmap_subset(const unsigned long *src1,
     412             :                                  const unsigned long *src2, unsigned int nbits)
     413             : {
     414             :         if (small_const_nbits(nbits))
     415           0 :                 return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits));
     416             :         else
     417           0 :                 return __bitmap_subset(src1, src2, nbits);
     418             : }
     419             : 
     420          52 : static inline bool bitmap_empty(const unsigned long *src, unsigned nbits)
     421             : {
     422          52 :         if (small_const_nbits(nbits))
     423          57 :                 return ! (*src & BITMAP_LAST_WORD_MASK(nbits));
     424             : 
     425           0 :         return find_first_bit(src, nbits) == nbits;
     426             : }
     427             : 
     428             : static inline bool bitmap_full(const unsigned long *src, unsigned int nbits)
     429             : {
     430             :         if (small_const_nbits(nbits))
     431             :                 return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));
     432             : 
     433         119 :         return find_first_zero_bit(src, nbits) == nbits;
     434             : }
     435             : 
     436             : static __always_inline
     437             : unsigned int bitmap_weight(const unsigned long *src, unsigned int nbits)
     438             : {
     439           1 :         if (small_const_nbits(nbits))
     440           8 :                 return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits));
     441           0 :         return __bitmap_weight(src, nbits);
     442             : }
     443             : 
     444             : static __always_inline
     445             : unsigned long bitmap_weight_and(const unsigned long *src1,
     446             :                                 const unsigned long *src2, unsigned int nbits)
     447             : {
     448             :         if (small_const_nbits(nbits))
     449             :                 return hweight_long(*src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits));
     450             :         return __bitmap_weight_and(src1, src2, nbits);
     451             : }
     452             : 
     453             : static __always_inline void bitmap_set(unsigned long *map, unsigned int start,
     454             :                 unsigned int nbits)
     455             : {
     456         277 :         if (__builtin_constant_p(nbits) && nbits == 1)
     457         128 :                 __set_bit(start, map);
     458         277 :         else if (small_const_nbits(start + nbits))
     459           0 :                 *map |= GENMASK(start + nbits - 1, start);
     460         277 :         else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
     461           0 :                  IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
     462           0 :                  __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
     463             :                  IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
     464           0 :                 memset((char *)map + start / 8, 0xff, nbits / 8);
     465             :         else
     466         277 :                 __bitmap_set(map, start, nbits);
     467             : }
     468             : 
     469             : static __always_inline void bitmap_clear(unsigned long *map, unsigned int start,
     470             :                 unsigned int nbits)
     471             : {
     472         328 :         if (__builtin_constant_p(nbits) && nbits == 1)
     473           0 :                 __clear_bit(start, map);
     474         328 :         else if (small_const_nbits(start + nbits))
     475           0 :                 *map &= ~GENMASK(start + nbits - 1, start);
     476         328 :         else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
     477           0 :                  IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
     478           0 :                  __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
     479             :                  IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
     480           0 :                 memset((char *)map + start / 8, 0, nbits / 8);
     481             :         else
     482         328 :                 __bitmap_clear(map, start, nbits);
     483             : }
     484             : 
     485             : static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *src,
     486             :                                 unsigned int shift, unsigned int nbits)
     487             : {
     488             :         if (small_const_nbits(nbits))
     489             :                 *dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift;
     490             :         else
     491             :                 __bitmap_shift_right(dst, src, shift, nbits);
     492             : }
     493             : 
     494             : static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *src,
     495             :                                 unsigned int shift, unsigned int nbits)
     496             : {
     497             :         if (small_const_nbits(nbits))
     498             :                 *dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits);
     499             :         else
     500             :                 __bitmap_shift_left(dst, src, shift, nbits);
     501             : }
     502             : 
     503             : static inline void bitmap_replace(unsigned long *dst,
     504             :                                   const unsigned long *old,
     505             :                                   const unsigned long *new,
     506             :                                   const unsigned long *mask,
     507             :                                   unsigned int nbits)
     508             : {
     509             :         if (small_const_nbits(nbits))
     510             :                 *dst = (*old & ~(*mask)) | (*new & *mask);
     511             :         else
     512             :                 __bitmap_replace(dst, old, new, mask, nbits);
     513             : }
     514             : 
     515             : static inline void bitmap_next_set_region(unsigned long *bitmap,
     516             :                                           unsigned int *rs, unsigned int *re,
     517             :                                           unsigned int end)
     518             : {
     519             :         *rs = find_next_bit(bitmap, end, *rs);
     520             :         *re = find_next_zero_bit(bitmap, end, *rs + 1);
     521             : }
     522             : 
     523             : /**
     524             :  * BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap.
     525             :  * @n: u64 value
     526             :  *
     527             :  * Linux bitmaps are internally arrays of unsigned longs, i.e. 32-bit
     528             :  * integers in 32-bit environment, and 64-bit integers in 64-bit one.
     529             :  *
     530             :  * There are four combinations of endianness and length of the word in linux
     531             :  * ABIs: LE64, BE64, LE32 and BE32.
     532             :  *
     533             :  * On 64-bit kernels 64-bit LE and BE numbers are naturally ordered in
     534             :  * bitmaps and therefore don't require any special handling.
     535             :  *
     536             :  * On 32-bit kernels 32-bit LE ABI orders lo word of 64-bit number in memory
     537             :  * prior to hi, and 32-bit BE orders hi word prior to lo. The bitmap on the
     538             :  * other hand is represented as an array of 32-bit words and the position of
     539             :  * bit N may therefore be calculated as: word #(N/32) and bit #(N%32) in that
     540             :  * word.  For example, bit #42 is located at 10th position of 2nd word.
     541             :  * It matches 32-bit LE ABI, and we can simply let the compiler store 64-bit
     542             :  * values in memory as it usually does. But for BE we need to swap hi and lo
     543             :  * words manually.
     544             :  *
     545             :  * With all that, the macro BITMAP_FROM_U64() does explicit reordering of hi and
     546             :  * lo parts of u64.  For LE32 it does nothing, and for BE environment it swaps
     547             :  * hi and lo words, as is expected by bitmap.
     548             :  */
     549             : #if __BITS_PER_LONG == 64
     550             : #define BITMAP_FROM_U64(n) (n)
     551             : #else
     552             : #define BITMAP_FROM_U64(n) ((unsigned long) ((u64)(n) & ULONG_MAX)), \
     553             :                                 ((unsigned long) ((u64)(n) >> 32))
     554             : #endif
     555             : 
     556             : /**
     557             :  * bitmap_from_u64 - Check and swap words within u64.
     558             :  *  @mask: source bitmap
     559             :  *  @dst:  destination bitmap
     560             :  *
     561             :  * In 32-bit Big Endian kernel, when using ``(u32 *)(&val)[*]``
     562             :  * to read u64 mask, we will get the wrong word.
     563             :  * That is ``(u32 *)(&val)[0]`` gets the upper 32 bits,
     564             :  * but we expect the lower 32-bits of u64.
     565             :  */
     566             : static inline void bitmap_from_u64(unsigned long *dst, u64 mask)
     567             : {
     568             :         bitmap_from_arr64(dst, &mask, 64);
     569             : }
     570             : 
     571             : /**
     572             :  * bitmap_get_value8 - get an 8-bit value within a memory region
     573             :  * @map: address to the bitmap memory region
     574             :  * @start: bit offset of the 8-bit value; must be a multiple of 8
     575             :  *
     576             :  * Returns the 8-bit value located at the @start bit offset within the @src
     577             :  * memory region.
     578             :  */
     579             : static inline unsigned long bitmap_get_value8(const unsigned long *map,
     580             :                                               unsigned long start)
     581             : {
     582           0 :         const size_t index = BIT_WORD(start);
     583           0 :         const unsigned long offset = start % BITS_PER_LONG;
     584             : 
     585           0 :         return (map[index] >> offset) & 0xFF;
     586             : }
     587             : 
     588             : /**
     589             :  * bitmap_set_value8 - set an 8-bit value within a memory region
     590             :  * @map: address to the bitmap memory region
     591             :  * @value: the 8-bit value; values wider than 8 bits may clobber bitmap
     592             :  * @start: bit offset of the 8-bit value; must be a multiple of 8
     593             :  */
     594             : static inline void bitmap_set_value8(unsigned long *map, unsigned long value,
     595             :                                      unsigned long start)
     596             : {
     597             :         const size_t index = BIT_WORD(start);
     598             :         const unsigned long offset = start % BITS_PER_LONG;
     599             : 
     600             :         map[index] &= ~(0xFFUL << offset);
     601             :         map[index] |= value << offset;
     602             : }
     603             : 
     604             : #endif /* __ASSEMBLY__ */
     605             : 
     606             : #endif /* __LINUX_BITMAP_H */

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